EVE Online News

2012-06-26 - By CCP Phantom

EVE Online: Inferno 1.1.1 to be deployed on Tuesday, June 26

EVE Online: Inferno 1.1.1 will be deployed on Tuesday, June 26, during an extended downtime from 11:00 UTC to 11:40 UTC. With this patch we deploy minor improvements to the User Interface, memory use of the Captains Quarters and fixed an graphical issue. We also have removed duplicate clothes from

2012-06-26 - By CCP Navigator

Module to be removed during downtime today

The Reverb Advanced Target Painter was seeded to Tranquility in error during the deployment of Inferno 1.1 as a high slot target painter. This module will be converted to a regular Target Painter II and all Invention blueprints and running jobs will be converted to Target Painter II also. If a mod

2012-06-25 - By CCP Navigator

EVE Online: Inferno 1.1 deployment complete

EVE Online: Inferno 1.1 has been deployed. A thread for reporting any issues can be found here and a section for feedback comments is available in this thread. Inferno 1.1 brings players Minmatar V3 on all sub capital ship models, iteration to Factional Warfare and War Declarations, a new Drake

2012-06-22 - By CCP Navigator

EVE Online: Inferno 1.1 to be deployed on Monday, June 25

We will deploy Inferno 1.1 during an extended downtime on Monday, June 25\. Downtime will begin at 11:00 UTC and is expected to be completed by 12:00 UTC. This release will bring players Minmatar V3 on all sub capital ship models,iteration to Factional Warfare and War Declarations,a new Drake model

2012-06-21 - By CCP Guard

A message from Team Security on average item pricing

Dearest Market-Interested Space Tycoons, At downtime today we made an adjustment to the average price of some items in order to curb a situation whereby the average price of an item could be manipulated in order to create a disparity between the value of an item in Isk and its value in Loyalty P

2012-06-21 - By CCP Navigator

Recent exploit discovered with Factional Warfare Loyalty Points

As you might have seen from the news today we, ‘made an adjustment to the average price of some items in order to curb a situation whereby the average price of an item could be manipulated in order to create a disparity between the value of an item in ISK and its value in Loyalty Point payou

2012-06-20 - By CCP Navigator

Come meet The CCP team on Thursday, June 28 in Newcastle!

CCP Unifex (Senior Producer for EVE Online), CCP Pokethulhu (CMO), CCP Tyr (Project Manager) and CCP Delegate Zero (Copywriter) and developers from the Newcastle office would be delighted to meet you on Thursday, June 28 at 20:30 in The Black Swan Bar & Venue for drinks and a chat about EVE. You c

2012-06-20 - By CCP Spitfire

Mass test on Thursday, June 21st

In our next mass test on our test server Singularity we will be stress testing the video memory usage and client stability and it will happen this Thursday, the 21th of June, at 20:00 UTC. Please follow the instructions on the Singularity page in Evelopedia for connecting to Singularity. Testing

2012-06-18 - By CCP Navigator

EVE Online: Inferno 1.1 release delayed

Following testing work over the past weekend for EVE Online: Inferno 1.1, we became aware of issues which would have resulted in a less than optimal game experience for our players. These issues are mostly fallout from code cleanup work we've been working on for the past weeks and caused speci

2012-06-15 - By CCP Navigator

Inferno 1.1 Patch notes, future deployment schedule, video and Dev Blog

We love it when a Friday is full of information for eager capsuleers to digest and this Friday is particularly big. Firstly, let us tell you about EVE Online Inferno 1.1 which is due for release on during the coming week. This release was scheduled for Tuesday, June 19 but has been delayed while w