EVE Online News
Betting Services Open for Business
Tensions are rising as only one day remains until the start of the alliance fighting tournament. Voices have been sounding from all over, trying to guess the outcome of the event, and some teams have been revealed as definite favorites by the public. Ever since their original announcement, the Calda
Caldari State Plays Host to Capsuleer Tournament
Earlier today, the Caldari Gaming Commission announced their plans to host the largest capsuleer fighting tournament since the Amarr Championships. Announcing the names of the sixty-four alliances eligible to compete, a state official said “We are expecting to see some of the worlds most skilled fig
Warning - Bugged module
The 'Mangonel' Heat Sink I has a 1.85 damage mod instead of the intended 1.085 damage mod. This will be fixed as soon as possible, but unfortunately not right away. Until then, all use of this module in combat, NPC or player versus player will be deemed an exploit. Players caught using the module wi
Server Hotfixes deployed in downtime today Tuesday
We're deploying a number of hotfixes in todays downtime to address some of the performance bugs we're experiencing on Tranquility. We usually do not announce deployment of hotfixes, since we do them almost every day, but this time one of the hotfixes is addressing a performance bug in Criminal Flagg
Northern allies G and IRON withdraw from the south
Last week saw the organised withdrawal of G & IRON forces from the ASCN territories of Impass and Feythabolis, following several weeks of fierce fighting in the southern fringe regions. The conflict, which has in recent weeks seen much coverage and interest on the GalNet communications network, has
EVE CS status report
Reporting in from GM HQ, deep within the Polaris system, this is GM Arkanon. We now have a few thousand cases in our queue, which is not too bad, all things considered. It's still bad, though and means that we can not answer everyone within our standard 24 hours first reply time. We are working har
Fixing Update: Most crash bugs adressed yesterday, now focusing on performance bugs
Yesterday, after a number of reboots for deploying server hotfixes and doing a number of changes to our database cluster, we were able to address the bugs which were crashing Tranquility. We're now in a situation where there are a number of bugs which are severely affecting server-side CPU perform
Rebooting and doing changes to our database (Updated)
Update:Tranquility crashed shortly after this reboot, we deployed further hotfixes and did more changes in our database layer. We were back up by 22:00 GMT the latest changes seem to have fixed a number of issues. We are still monitoring the situation. We rebooted Tranquility today since there were
Red Moon Rising Deployment Delay
A triple tested database update went wrong during one of the recent test versions. As a result, it is necessary to revise the deployment time frame while we resolve this issue. The tentative Tranquility return to service is being moved back to midnight, GMT. This is a delay of four hours. We apolog
Red Moon Rising Deployment Information
Red Moon Rising, CCP's free content and improvement expansion for EVE Online, will be deployed on Wednesday, 14 December. At 2000 GMT, Tranquility will be taken down. Due to the size of this deployment, we are estimating the update will take approximately 24 hours. We will do everything possible